Searched refs:IsAllocated (Results 1 – 11 of 11) sorted by relevance
52 bool TemporaryDeviceMemoryBase::IsAllocated() const { in IsAllocated() function in stream_executor::TemporaryDeviceMemoryBase63 DCHECK(IsAllocated()); in TemporaryDeviceMemoryBase()
85 bool IsAllocated() const;
148 if (_hInput.IsAllocated) in CleanUp()150 if (_hOutput.IsAllocated) in CleanUp()
23 bool IsAllocated() const { return _data != NULL; } in IsAllocated() function
78 if (!cv.IsAllocated()) return; in ChunkCallback()
54 bool IsAllocated(); // Checks if the memory is currently allocated.
1015 bool valid1 = chunk1.IsAllocated(); in CheckForInvalidPointerPair()1016 bool valid2 = chunk2.IsAllocated(); in CheckForInvalidPointerPair()
668 bool AsanChunkView::IsAllocated() { in IsAllocated() function in __asan::AsanChunkView
46 bool IsAllocated = explainPdbBlockStatus(); in explainPdbFile() local47 if (!IsAllocated) in explainPdbFile()
40 move->source().IsAllocated() || move->source().IsConstant(), in VerifyAllocatedGaps()42 CHECK_WITH_MSG(move->destination().IsAllocated(), caller_info); in VerifyAllocatedGaps()
2067 if (block->IsHandler() && index == block_start && output->IsAllocated() && in ProcessInstructions()2328 if (move->source().IsAllocated() || move->source().IsExplicit()) { in ProcessPhis()