Searched refs:IsBlock (Results 1 – 4 of 4) sorted by relevance
214 bool IsBlock = false; in extractValue() local231 IsBlock = true; in extractValue()235 IsBlock = true; in extractValue()239 IsBlock = true; in extractValue()243 IsBlock = true; in extractValue()276 IsBlock = true; in extractValue()321 if (IsBlock) { in extractValue()
1064 if (variable.IsBlock()) in checkVarying()1160 if (false == variable.IsBlock()) in checkUniform()1244 if (false == variable.IsBlock()) in checkSSB()3814 bool Variable::IsBlock() const in IsBlock() function in gl4cts::EnhancedLayouts::Utils::Variable4573 if (true == vs_var.IsBlock()) in CloneVertexInterface()4592 if (true == vs_var.IsBlock()) in CloneVertexInterface()4673 const bool is_block = variable.IsBlock(); in cloneVariableForStage()6937 if (false == variable.IsBlock()) in test()7048 const bool is_block = variable.IsBlock(); in test()7085 if (false == variable.IsBlock()) in test()
486 bool IsBlock() const;
13230 bool IsBlock = isa<BlockScopeInfo>(CSI); in isVariableCapturable() local13246 if (Var->getType()->isVariablyModifiedType() && IsBlock) { in isVariableCapturable()13259 if (IsBlock) in isVariableCapturable()