Searched refs:IsRect (Results 1 – 12 of 12) sorted by relevance
53 bool IsRect() const;59 bool IsRect(const CFX_Matrix* pMatrix, CFX_FloatRect* rect) const;
418 bool CFX_PathData::IsRect() const { in IsRect() function in CFX_PathData445 bool CFX_PathData::IsRect(const CFX_Matrix* pMatrix, in IsRect() function in CFX_PathData448 if (!IsRect()) in IsRect()
534 pPathData->IsRect(pObject2Device, &rect_f)) { in DrawPathWithBlend()
36 bool CPDF_Path::IsRect() const { in IsRect() function in CPDF_Path37 return m_Ref.GetObject()->IsRect(); in IsRect()
34 bool IsRect() const;
82 if (old_path.IsRect()) { in AppendPath()
189 if (!ClipPath.IsRect() || pObj->IsShading()) in Continue()
234 if (path.IsRect()) { in OutputPath()
216 if (pPathObj->m_Path.IsRect()) { in ProcessPath()
1011 pPathData->IsRect())) { in DrawPath()1098 if (pPathData->IsRect(pMatrix, &rectf)) { in SetClip_PathFill()
958 if (pPathData->IsRect(pMatrix, &rectf)) { in SetClipFill()1817 if (pPathData->IsRect(deviceMatrix, &rectf)) { in SetClip_PathFill()
1232 if (pPathData->IsRect(pObject2Device, &rectf)) { in SetClip_PathFill()