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Searched refs:IsSamplerUniform (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h39 bool IsSamplerUniform(GLenum type);
DProgram.cpp706 if(targetUniform->type == GL_INT || IsSamplerUniform(targetUniform->type)) in setUniform1iv()
1761 if(IsSamplerUniform(glslUniform.type)) in defineUniform()
2390 if(IsSamplerUniform(targetUniform->type)) in applyUniform1iv()
2492 if(IsSamplerUniform(targetUniform->type)) in applyUniform1uiv()
Dutilities.cpp165 bool IsSamplerUniform(GLenum type) in IsSamplerUniform() function