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Searched refs:IsSizedInternalFormat (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.h48 bool IsSizedInternalFormat(GLint internalformat); // Not compressed.
Dutilities.cpp380 bool IsSizedInternalFormat(GLint internalformat) in IsSizedInternalFormat() function
948 if(!IsSizedInternalFormat(internalformat)) in ValidateTextureFormatType()
DlibGLESv3.cpp3633 if(!IsSizedInternalFormat(internalformat) && !isCompressed) in TexStorage2D()
3715 if(!IsSizedInternalFormat(internalformat) && !IsCompressed(internalformat)) in TexStorage3D()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp35 bool IsSizedInternalFormat(GLint internalformat) in IsSizedInternalFormat() function
180 if(!IsSizedInternalFormat(internalformat)) in ValidateTextureFormatType()