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Searched refs:IsSpillSlot (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
DMachineFrameInfo.cpp51 bool IsSpillSlot, in CreateStackObject() argument
56 Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca, in CreateStackObject()
57 !IsSpillSlot, StackID)); in CreateStackObject()
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h168 bool IsImmutable, bool IsSpillSlot, const AllocaInst *Alloca,
171 isImmutable(IsImmutable), isSpillSlot(IsSpillSlot), in SPOffset()