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/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSjLjEHPrepare.cpp169 BasicBlock *JumpTo = BasicBlock::Create(II->getContext(), "jt.land", in splitLandingPad() local
172 BranchInst::Create(JumpTo, LPad); in splitLandingPad()
173 BranchInst::Create(Succ, JumpTo); in splitLandingPad()
174 LPadSuccMap[II] = JumpTo; in splitLandingPad()
179 PN->addIncoming(Val, JumpTo); in splitLandingPad()