Searched refs:KYLE_DEAD (Results 1 – 1 of 1) sorted by relevance
69 KYLE_DEAD (12), enumConstant405 case KYLE_DEAD:3037 FixedSizeArray<BaseObject> staticData = getStaticData(GameObjectType.KYLE_DEAD);3056 setStaticData(GameObjectType.KYLE_DEAD, staticData);3087 addStaticData(GameObjectType.KYLE_DEAD, object, sprite);