Searched refs:LOCK_UNLOCKED (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/Device/ |
D | Surface.hpp | 66 LOCK_UNLOCKED, enumerator 473 return external.lock == LOCK_UNLOCKED && in isUnlocked() 474 internal.lock == LOCK_UNLOCKED && in isUnlocked() 475 stencil.lock == LOCK_UNLOCKED; in isUnlocked()
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D | Surface.cpp | 659 case LOCK_UNLOCKED: in lockRect() 742 lock = LOCK_UNLOCKED; in unlockRect() 794 external.lock = LOCK_UNLOCKED; in Surface() 809 internal.lock = LOCK_UNLOCKED; in Surface() 824 stencil.lock = LOCK_UNLOCKED; in Surface() 850 external.lock = LOCK_UNLOCKED; in Surface() 865 internal.lock = LOCK_UNLOCKED; in Surface() 880 stencil.lock = LOCK_UNLOCKED; in Surface() 965 if(lock != LOCK_UNLOCKED) in lockInternal() 1017 case LOCK_UNLOCKED: in lockInternal() [all …]
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D | Sampler.cpp | 121 mipmap.buffer[face] = surface->lockInternal(-border, -border, 0, LOCK_UNLOCKED, PRIVATE); in setTextureLevel()
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/external/libese/apps/boot/card/src/com/android/verifiedboot/storage/ |
D | CarrierLock.java | 415 if (lockValue == LOCK_UNLOCKED) { // SHUT IT DOWN. in setWithMetadata() 418 if (storage[storageOffset] != LOCK_UNLOCKED && in setWithMetadata()
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D | LockInterface.java | 27 public final static byte LOCK_UNLOCKED = (byte) 0; field
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/external/swiftshader/src/Renderer/ |
D | Surface.hpp | 232 LOCK_UNLOCKED, enumerator 654 return external.lock == LOCK_UNLOCKED && in isUnlocked() 655 internal.lock == LOCK_UNLOCKED && in isUnlocked() 656 stencil.lock == LOCK_UNLOCKED; in isUnlocked()
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D | Surface.cpp | 1133 case LOCK_UNLOCKED: in lockRect() 1223 lock = LOCK_UNLOCKED; in unlockRect() 1275 external.lock = LOCK_UNLOCKED; in Surface() 1290 internal.lock = LOCK_UNLOCKED; in Surface() 1305 stencil.lock = LOCK_UNLOCKED; in Surface() 1332 external.lock = LOCK_UNLOCKED; in Surface() 1347 internal.lock = LOCK_UNLOCKED; in Surface() 1362 stencil.lock = LOCK_UNLOCKED; in Surface() 1448 if(lock != LOCK_UNLOCKED) in lockInternal() 1503 case LOCK_UNLOCKED: in lockInternal() [all …]
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D | Sampler.cpp | 122 mipmap.buffer[face] = surface->lockInternal(-border, -border, 0, LOCK_UNLOCKED, PRIVATE); in setTextureLevel()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 306 if(lock == sw::LOCK_UNLOCKED) in lockInternal()
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D | Image.cpp | 1260 if(lock == sw::LOCK_UNLOCKED) in lockInternal()
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