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Searched refs:LOW_PRECISION (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
Dglslang_tab.h58 LOW_PRECISION = 261, enumerator
Dglslang.l105 "lowp" { return(LOW_PRECISION); }
Dglslang.y160 %token <lex> INVARIANT HIGH_PRECISION MEDIUM_PRECISION LOW_PRECISION PRECISION
1024 | LOW_PRECISION {
Dglslang_lex.cpp1666 { return(LOW_PRECISION); }
Dglslang_tab.cpp145 LOW_PRECISION = 261, enumerator
/external/deqp/framework/randomshaders/
DrsgToken.hpp112 LOW_PRECISION, enumerator
DrsgVariableType.cpp208 case PRECISION_LOW: str << Token::LOW_PRECISION; break; in tokenizeShortType()
/external/deqp-deps/glslang/glslang/MachineIndependent/
Dglslang_tab.cpp.h446 LOW_PRECISION = 656, enumerator
DScan.cpp400 (*KeywordMap)["lowp"] = LOW_PRECISION; in fillInKeywordMap()
1033 case LOW_PRECISION: in tokenizeIdentifier()
Dglslang.y243 %token <lex> HIGH_PRECISION MEDIUM_PRECISION LOW_PRECISION PRECISION
3199 | LOW_PRECISION {
Dglslang_tab.cpp524 LOW_PRECISION = 656, enumerator