Searched refs:LS_LOCKED (Results 1 – 2 of 2) sorted by relevance
101 if (LS_LOCKED == entry->lock_state) in LockResource()109 entry->lock_state = LS_LOCKED; in LockResource()115 if (LS_LOCKED != entry->lock_state) in WriteResource()143 if (LS_LOCKED != entry->lock_state) in UnlockResource()
62 enum LockState { LS_UNLOCKED, LS_LOCKED, LS_UNLOCKING }; enumerator