Searched refs:LaneTransforms (Results 1 – 2 of 2) sorted by relevance
1194 auto &LaneTransforms = Idx.CompositionLaneMaskTransform; in computeSubRegLaneMasks() local1203 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1233 for (auto &I : LaneTransforms) { in computeSubRegLaneMasks()1241 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1249 if (LaneTransforms.size() == 1) in computeSubRegLaneMasks()1250 LaneTransforms[0].Mask = ~0u; in computeSubRegLaneMasks()1255 if (LaneTransforms.size() == 0) { in computeSubRegLaneMasks()1257 LaneTransforms.push_back(P); in computeSubRegLaneMasks()
1389 auto &LaneTransforms = Idx.CompositionLaneMaskTransform; in computeSubRegLaneMasks() local1399 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1430 for (auto &I : LaneTransforms) { in computeSubRegLaneMasks()1438 LaneTransforms.push_back(MaskRol); in computeSubRegLaneMasks()1446 if (LaneTransforms.size() == 1) in computeSubRegLaneMasks()1447 LaneTransforms[0].Mask = LaneBitmask::getAll(); in computeSubRegLaneMasks()1452 if (LaneTransforms.size() == 0) { in computeSubRegLaneMasks()1454 LaneTransforms.push_back(P); in computeSubRegLaneMasks()