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/external/swiftshader/third_party/subzero/src/
DIceVariableSplitting.cpp62 const Inst *LastUseInst = nullptr; member
86 Map[VarNum].LastUseInst = &Instr; in reset()
142 return Map[getVarNum(Var)].LastUseInst == Instr; in isInstLastUseOfVar()