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Searched refs:LevelTree (Results 1 – 8 of 8) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DAndouKun.java183 if (!LevelTree.isLoaded(levelTreeResource)) { in onCreate()
184 LevelTree.loadLevelTree(levelTreeResource, this); in onCreate()
185 LevelTree.loadAllDialog(this); in onCreate()
193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate()
197 if (LevelTree.rowIsValid(mLevelRow)) { in onCreate()
201 } else if (LevelTree.rowIsValid(mLevelRow - 1)) { in onCreate()
209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) { in onCreate()
217 LevelTree.updateCompletedState(mLevelRow, completed); in onCreate()
219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); in onCreate()
220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage) { in onCreate()
[all …]
DLevelSelectActivity.java50 public LevelTree.Level level;
201 final int count = LevelTree.levels.size(); in generateLevelList()
205 final LevelTree.LevelGroup group = LevelTree.levels.get(x); in generateLevelList()
207 LevelTree.Level level = group.levels.get(y); in generateLevelList()
224 final int count = LevelTree.levels.size(); in unlockNext()
226 final LevelTree.LevelGroup group = LevelTree.levels.get(x); in unlockNext()
228 LevelTree.Level level = group.levels.get(y); in unlockNext()
272 private void addItem(LevelTree.Level level, int x, int y, boolean enabled) { in addItem()
DLevelSystem.java39 private LevelTree.Level mCurrentLevel;
99 public boolean loadLevel(LevelTree.Level level, InputStream stream, ObjectManager root) { in loadLevel()
205 public LevelTree.Level getCurrentLevel() { in getCurrentLevel()
DGame.java40 private LevelTree.Level mPendingLevel;
41 private LevelTree.Level mCurrentLevel;
42 private LevelTree.Level mLastLevel;
299 final LevelTree.Level level = mCurrentLevel; in restartLevel()
324 protected synchronized void goToLevel(LevelTree.Level level) { in goToLevel()
512 public void setPendingLevel(LevelTree.Level level) { in setPendingLevel()
DMainMenuActivity.java150 if (!LevelTree.isLoaded(levelTreeResource)) { in onCreate()
151 LevelTree.loadLevelTree(levelTreeResource, this); in onCreate()
152 LevelTree.loadAllDialog(this); in onCreate()
DConversationDialogActivity.java72 …mConversation = LevelTree.get(levelRow, levelIndex).dialogResources.character1Conversations.get(in… in onCreate()
74 …mConversation = LevelTree.get(levelRow, levelIndex).dialogResources.character2Conversations.get(in… in onCreate()
DLevelTree.java26 public final class LevelTree { class
DGameObjectFactory.java4507 final LevelTree.Level currentLevel = level.getCurrentLevel();