Searched refs:LinearAttenuation (Results 1 – 12 of 12) sorted by relevance
176 if (light->LinearAttenuation == params[0]) in _mesa_light()179 light->LinearAttenuation = params[0]; in _mesa_light()357 params[0] = ctx->Light.Light[l].LinearAttenuation; in _mesa_GetLightfv()420 params[0] = (GLint) ctx->Light.Light[l].LinearAttenuation; in _mesa_GetLightiv()1141 l->LinearAttenuation = 0.0; in init_light()
165 (light->LinearAttenuation + d * in shade_rastpos()
200 light->LinearAttenuation != 0.0F || in make_state_key()
1191 p[0] = l->LinearAttenuation; in _mesa_PopAttrib()
364 GLfloat LinearAttenuation; member
217 OFFSET( "LIGHT_LINEAR_ATTEN ", struct gl_light, LinearAttenuation ); in main()
141 (light->LinearAttenuation + d * in TAG()320 (light->LinearAttenuation + d * in TAG()
210 PUSH_DATAf(push, l->LinearAttenuation); in nv20_emit_light_source()
294 PUSH_DATAf(push, l->LinearAttenuation); in nv10_emit_light_source()
119 value[1] = ctx->Light.Light[ln].LinearAttenuation; in _mesa_fetch_state()
888 &l->LinearAttenuation ); in radeonInitState()
1234 &l->LinearAttenuation ); in r200InitState()