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Searched refs:Lo32 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DHexagonISelLoweringHVX.cpp468 auto Lo32 = [&DAG, &dl] (SDValue P) { in createHvxPrefixPred() local
479 Words[IdxW].push_back(Lo32(W0)); in createHvxPrefixPred()
489 Words[IdxW].push_back(Lo32(T)); in createHvxPrefixPred()
/external/llvm/lib/Target/Sparc/
DSparcISelLowering.cpp2717 SDValue Lo32 = DAG.getTargetExtractSubreg(SP::sub_odd, dl, MVT::f32, in LowerF64Op() local
2721 Lo32 = DAG.getNode(opcode, dl, MVT::f32, Lo32); in LowerF64Op()
2730 DstReg64, Lo32); in LowerF64Op()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Sparc/
DSparcISelLowering.cpp2766 SDValue Lo32 = DAG.getTargetExtractSubreg(SP::sub_odd, dl, MVT::f32, in LowerF64Op() local
2770 Lo32 = DAG.getNode(opcode, dl, MVT::f32, Lo32); in LowerF64Op()
2779 DstReg64, Lo32); in LowerF64Op()