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/external/deqp-deps/glslang/Test/baseResults/
Dspv.float16Fetch.frag.out538 5755: 7(f16vec4) Load 5753(result)
542 5758: 7(f16vec4) Load 5753(result)
546 5761: 7(f16vec4) Load 5753(result)
550 5764: 7(f16vec4) Load 5753(result)
554 5767: 7(f16vec4) Load 5753(result)
558 5770: 7(f16vec4) Load 5753(result)
562 5773: 7(f16vec4) Load 5753(result)
566 5776: 7(f16vec4) Load 5753(result)
570 5779: 7(f16vec4) Load 5753(result)
574 5782: 7(f16vec4) Load 5753(result)
[all …]
Dspv.subgroupPartitioned.comp.out108 11: 6(int) Load 10(gl_SubgroupInvocationID)
109 13: 6(int) Load 12(gl_SubgroupSize)
113 20: 6(int) Load 8(invocation)
116 32: 6(int) Load 8(invocation)
118 38: 22(float) Load 37
122 42: 6(int) Load 8(invocation)
124 46: 23(fvec4) Load 45
129 50: 6(int) Load 8(invocation)
131 53: 23(fvec4) Load 52
136 57: 6(int) Load 8(invocation)
[all …]
Dspv.subgroupArithmetic.comp.out100 11: 6(int) Load 10(gl_SubgroupInvocationID)
101 13: 6(int) Load 12(gl_SubgroupSize)
105 28: 6(int) Load 8(invocation)
107 33: 17(float) Load 32
111 37: 6(int) Load 8(invocation)
113 42: 18(fvec4) Load 41
117 46: 18(fvec4) Load 45
120 48: 6(int) Load 8(invocation)
122 52: 18(fvec4) Load 51
126 56: 18(fvec4) Load 55
[all …]
Dspv.400.frag.out198 1028: 23(int) Load 1027(i)
200 1031: 1021 Load 1030
201 1034: 20(fvec2) Load 1033(c2D)
205 1041: 10(float) Load 1040
208 1044: 11(fvec4) Load 1019(v)
210 1046: 11(fvec4) Load 13(outp)
213 1055: 1052 Load 1054(samp2dr)
214 1056: 20(fvec2) Load 1033(c2D)
218 1069: 1021 Load 1068
219 1070: 20(fvec2) Load 1033(c2D)
[all …]
Dspv.Operations.frag.out97 12: 7(fvec4) Load 11(uv4)
100 14: 7(fvec4) Load 9(v)
102 16: 7(fvec4) Load 9(v)
105 23: 18(int) Load 22(ui)
106 24: 18(int) Load 22(ui)
109 26: 7(fvec4) Load 9(v)
111 28: 7(fvec4) Load 9(v)
114 30: 7(fvec4) Load 9(v)
116 32: 7(fvec4) Load 9(v)
119 34: 7(fvec4) Load 9(v)
[all …]
Dspv.textureGatherBiasLod.frag.out99 17: 14 Load 16(s2D)
100 21: 18(fvec2) Load 20(c2)
101 26: 6(float) Load 25(bias)
103 28: 7(fvec4) Load 9(texel)
106 34: 31 Load 33(s2DArray)
107 38: 35(fvec3) Load 37(c3)
108 40: 6(float) Load 25(bias)
110 42: 7(fvec4) Load 9(texel)
113 48: 45 Load 47(sCube)
114 49: 35(fvec3) Load 37(c3)
[all …]
Dspv.subgroupQuad.comp.out101 11: 6(int) Load 10(gl_SubgroupInvocationID)
102 13: 6(int) Load 12(gl_SubgroupSize)
106 28: 6(int) Load 8(invocation)
108 33: 17(float) Load 32
112 38: 6(int) Load 8(invocation)
114 43: 18(fvec4) Load 42
118 47: 18(fvec4) Load 46
121 49: 6(int) Load 8(invocation)
123 53: 18(fvec4) Load 52
127 57: 18(fvec4) Load 56
[all …]
Dspv.subgroupClustered.comp.out100 11: 6(int) Load 10(gl_SubgroupInvocationID)
101 13: 6(int) Load 12(gl_SubgroupSize)
105 28: 6(int) Load 8(invocation)
107 33: 17(float) Load 32
111 38: 6(int) Load 8(invocation)
113 43: 18(fvec4) Load 42
117 47: 18(fvec4) Load 46
120 49: 6(int) Load 8(invocation)
122 53: 18(fvec4) Load 52
126 57: 18(fvec4) Load 56
[all …]
Dspv.subgroupShuffleRelative.comp.out100 11: 6(int) Load 10(gl_SubgroupInvocationID)
101 13: 6(int) Load 12(gl_SubgroupSize)
105 28: 6(int) Load 8(invocation)
107 33: 17(float) Load 32
108 34: 6(int) Load 8(invocation)
112 38: 6(int) Load 8(invocation)
114 43: 18(fvec4) Load 42
116 45: 6(int) Load 8(invocation)
119 48: 18(fvec4) Load 47
122 50: 6(int) Load 8(invocation)
[all …]
Dspv.subgroupShuffle.comp.out100 11: 6(int) Load 10(gl_SubgroupInvocationID)
101 13: 6(int) Load 12(gl_SubgroupSize)
105 28: 6(int) Load 8(invocation)
107 33: 17(float) Load 32
108 34: 6(int) Load 8(invocation)
112 38: 6(int) Load 8(invocation)
114 43: 18(fvec4) Load 42
116 45: 6(int) Load 8(invocation)
119 48: 18(fvec4) Load 47
122 50: 6(int) Load 8(invocation)
[all …]
Dspv.sparseTextureClamp.frag.out172 30: 27 Load 29(s2D)
173 34: 31(fvec2) Load 33(c2)
174 37: 10(float) Load 36(lodClamp)
179 42: 6(int) Load 8(resident)
182 48: 45 Load 47(s3D)
183 52: 49(fvec3) Load 51(c3)
184 53: 10(float) Load 36(lodClamp)
189 58: 6(int) Load 8(resident)
192 64: 61 Load 63(isCube)
193 65: 49(fvec3) Load 51(c3)
[all …]
Dspv.texture.frag.out141 33: 30 Load 32(texSampler1D)
142 34: 6(float) Load 15(coords1D)
144 36: 22(fvec4) Load 26(color)
147 38: 30 Load 32(texSampler1D)
148 39: 6(float) Load 15(coords1D)
149 40: 6(float) Load 10(bias)
151 42: 22(fvec4) Load 26(color)
154 44: 30 Load 32(texSampler1D)
155 48: 45(fvec2) Load 47(coords2D)
157 50: 22(fvec4) Load 26(color)
[all …]
Dspv.image.frag.out189 16: 13 Load 15(i1D)
192 22: 6(int) Load 21
196 28: 25 Load 27(i2D)
198 31: 7(ivec3) Load 9(iv)
201 34: 7(ivec3) Load 9(iv)
204 39: 36 Load 38(i3D)
206 41: 7(ivec3) Load 9(iv)
209 46: 43 Load 45(iCube)
211 48: 7(ivec3) Load 9(iv)
214 51: 7(ivec3) Load 9(iv)
[all …]
Dspv.subgroupBallot.comp.out123 11: 6(int) Load 10(gl_SubgroupInvocationID)
124 13: 6(int) Load 12(gl_SubgroupSize)
128 22: 17(ivec4) Load 21(gl_SubgroupEqMask)
129 24: 17(ivec4) Load 23(gl_SubgroupGeMask)
131 27: 17(ivec4) Load 26(gl_SubgroupGtMask)
133 30: 17(ivec4) Load 29(gl_SubgroupLeMask)
135 33: 17(ivec4) Load 32(gl_SubgroupLtMask)
140 50: 6(int) Load 8(invocation)
141 52: 17(ivec4) Load 35(result)
145 57: 6(int) Load 8(invocation)
[all …]
Dspv.image.load-formatted.frag.out146 16: 13 Load 15(i1D)
149 22: 6(int) Load 21
153 28: 25 Load 27(i2D)
155 31: 7(ivec3) Load 9(iv)
158 34: 7(ivec3) Load 9(iv)
161 39: 36 Load 38(i3D)
163 41: 7(ivec3) Load 9(iv)
166 46: 43 Load 45(iCube)
168 48: 7(ivec3) Load 9(iv)
171 51: 7(ivec3) Load 9(iv)
[all …]
Dspv.vulkan110.int16.frag.out204 31: 17(int) Load 30
207 35: 14(int16_t) Load 34
210 44: 17(int) Load 43
213 48: 36(int16_t) Load 47
231 55: 52(i16vec2) Load 54(i16v)
234 60: 57(i16vec2) Load 59(u16v)
238 64: 52(i16vec2) Load 54(i16v)
241 68: 52(i16vec2) Load 54(i16v)
245 75: 52(i16vec2) Load 54(i16v)
248 81: 52(i16vec2) Load 54(i16v)
[all …]
Dspv.int16.frag.out205 31: 17(int) Load 30
208 35: 14(int16_t) Load 34
211 44: 17(int) Load 43
214 48: 36(int16_t) Load 47
232 55: 52(i16vec2) Load 54(i16v)
235 60: 57(i16vec2) Load 59(u16v)
239 64: 52(i16vec2) Load 54(i16v)
242 68: 52(i16vec2) Load 54(i16v)
246 75: 52(i16vec2) Load 54(i16v)
249 81: 52(i16vec2) Load 54(i16v)
[all …]
Dspv.int8.frag.out203 31: 17(int) Load 30
206 35: 14(int8_t) Load 34
209 44: 17(int) Load 43
212 48: 36(int8_t) Load 47
230 55: 52(i8vec2) Load 54(i8v)
233 61: 52(i8vec2) Load 54(i8v)
236 63: 49(i8vec2) Load 51(u8v)
240 71: 52(i8vec2) Load 54(i8v)
243 73: 49(i8vec2) Load 51(u8v)
247 79: 52(i8vec2) Load 54(i8v)
[all …]
Dspv.int64.frag.out208 35: 21(int) Load 34
211 39: 18(int64_t) Load 38
214 47: 21(int) Load 46
217 51: 14(int64_t) Load 50
230 59: 56(bvec2) Load 58(bv)
233 68: 56(bvec2) Load 58(bv)
236 77: 74(ivec2) Load 76(iv)
239 79: 52(i64vec2) Load 54(i64v)
242 84: 81(ivec2) Load 83(uv)
245 86: 65(i64vec2) Load 67(u64v)
[all …]
Dspv.loops.frag.out128 12: 7(fvec4) Load 11(BaseColor)
138 24: 6(float) Load 23
143 30: 7(fvec4) Load 9(color)
149 34: 6(float) Load 33
154 40: 7(fvec4) Load 9(color)
159 43: 7(fvec4) Load 9(color)
172 52: 6(float) Load 51
173 55: 6(float) Load 54(d)
177 58: 7(fvec4) Load 57(bigColor)
178 59: 7(fvec4) Load 9(color)
[all …]
Dspv.int32.frag.out210 33: 14(int) Load 32
213 37: 18(int) Load 36
216 44: 14(int) Load 43
219 48: 14(int) Load 47
237 55: 52(ivec2) Load 54(i32v)
240 61: 52(ivec2) Load 54(i32v)
243 67: 52(ivec2) Load 54(i32v)
247 70: 49(ivec2) Load 51(u32v)
251 73: 49(ivec2) Load 51(u32v)
254 79: 52(ivec2) Load 54(i32v)
[all …]
Dspv.conversion.frag.out171 12: 9(int) Load 11(u_i)
173 19: 16(float) Load 18(u_f)
177 26: 9(int) Load 11(u_i)
179 28: 16(float) Load 18(u_f)
183 34: 9(int) Load 11(u_i)
185 36: 16(float) Load 18(u_f)
187 40: 9(int) Load 39(i_i)
191 46: 9(int) Load 11(u_i)
193 48: 16(float) Load 18(u_f)
195 50: 9(int) Load 39(i_i)
[all …]
Dspv.float64.frag.out226 38: 27(f64vec2) Load 29(f64v)
237 41: 27(f64vec2) Load 40(f64v)
238 42: 27(f64vec2) Load 40(f64v)
241 44: 27(f64vec2) Load 40(f64v)
242 45: 27(f64vec2) Load 40(f64v)
245 47: 27(f64vec2) Load 40(f64v)
246 48: 27(f64vec2) Load 40(f64v)
249 50: 27(f64vec2) Load 40(f64v)
250 51: 27(f64vec2) Load 40(f64v)
253 53: 27(f64vec2) Load 40(f64v)
[all …]
Dspv.int16.amd.frag.out261 32: 18(int) Load 31
264 37: 17(int16_t) Load 36
267 43: 18(int) Load 42
270 47: 14(int16_t) Load 46
283 52: 49(i16vec3) Load 51(u16v)
287 58: 17(int16_t) Load 57(i16)
290 60: 17(int16_t) Load 57(i16)
293 62: 49(i16vec3) Load 51(u16v)
297 65: 49(i16vec3) Load 51(u16v)
300 67: 17(int16_t) Load 57(i16)
[all …]
/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/
DLoadTile.h106 INLINE static void Load( in Load() function
148 static void Load( in Load() function
154 loadRasterTileFn = LoadRasterTile<TTraits, SrcFormat, DstFormat>::Load; in Load()
178 … = LoadMacroTile<TilingTraits<TTileMode, 128>, R32G32B32A32_FLOAT, R32G32B32A32_FLOAT>::Load; in InitLoadTileColorTable()
179 … = LoadMacroTile<TilingTraits<TTileMode, 128>, R32G32B32A32_SINT, R32G32B32A32_FLOAT>::Load; in InitLoadTileColorTable()
180 … = LoadMacroTile<TilingTraits<TTileMode, 128>, R32G32B32A32_UINT, R32G32B32A32_FLOAT>::Load; in InitLoadTileColorTable()
181 … = LoadMacroTile<TilingTraits<TTileMode, 128>, R32G32B32X32_FLOAT, R32G32B32A32_FLOAT>::Load; in InitLoadTileColorTable()
182 … = LoadMacroTile<TilingTraits<TTileMode, 128>, R32G32B32A32_SSCALED, R32G32B32A32_FLOAT>::Load; in InitLoadTileColorTable()
183 … = LoadMacroTile<TilingTraits<TTileMode, 128>, R32G32B32A32_USCALED, R32G32B32A32_FLOAT>::Load; in InitLoadTileColorTable()
184 … = LoadMacroTile<TilingTraits<TTileMode, 96>, R32G32B32_FLOAT, R32G32B32A32_FLOAT>::Load; in InitLoadTileColorTable()
[all …]

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