Searched refs:LocalViewer (Results 1 – 12 of 12) sorted by relevance
456 if (ctx->Light.Model.LocalViewer == newbool) in _mesa_LightModelfv()459 ctx->Light.Model.LocalViewer = newbool; in _mesa_LightModelfv()899 ctx->Light.Model.LocalViewer); in _mesa_update_lighting()902 ctx->Light.Model.LocalViewer); in _mesa_update_lighting()980 if (!ctx->Light.Model.LocalViewer) { in compute_light_positions()1156 lm->LocalViewer = GL_FALSE; in init_lightmodel()
202 if (ctx->Light.Model.LocalViewer) { in shade_rastpos()
176 if (ctx->Light.Model.LocalViewer) in make_state_key()
1204 (GLfloat) light->Model.LocalViewer); in _mesa_PopAttrib()
393 GLboolean LocalViewer; /**< Local (or infinite) view point? */ member
249 OFFSET( "LIGHT_MODEL_LOCAL_VIEWER ", struct gl_lightmodel, LocalViewer ); in main()
189 if (ctx->Light.Model.LocalViewer) { in TAG()369 if (ctx->Light.Model.LocalViewer) { in TAG()
186 PUSH_DATA (push, ((m->LocalViewer ? in nv20_emit_light_model()
206 PUSH_DATA (push, ((m->LocalViewer ? in nv10_emit_light_model()
445 { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA },
1052 if (ctx->Light.Model.LocalViewer) in radeonLightModelfv()
1265 if (ctx->Light.Model.LocalViewer || in r200UpdateLocalViewer()