Searched refs:LowInt (Results 1 – 6 of 6) sorted by relevance
573 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMin = 31; in brw_initialize_context_constants()574 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMax = 30; in brw_initialize_context_constants()575 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.Precision = 0; in brw_initialize_context_constants()576 …ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; in brw_initialize_context_constants()577 …x->Const.Program[MESA_SHADER_FRAGMENT].MediumInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; in brw_initialize_context_constants()579 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMin = 31; in brw_initialize_context_constants()580 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMax = 30; in brw_initialize_context_constants()581 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.Precision = 0; in brw_initialize_context_constants()582 ctx->Const.Program[MESA_SHADER_VERTEX].HighInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; in brw_initialize_context_constants()583 ctx->Const.Program[MESA_SHADER_VERTEX].MediumInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; in brw_initialize_context_constants()
273 pc->LowInt.RangeMin = 31; in st_init_limits()274 pc->LowInt.RangeMax = 30; in st_init_limits()275 pc->LowInt.Precision = 0; in st_init_limits()276 pc->MediumInt = pc->HighInt = pc->LowInt; in st_init_limits()
255 …ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt… in i915CreateContext()
532 prog->LowInt = prog->HighInt = prog->MediumInt; in init_program_limits()
3574 struct gl_precision LowInt, MediumInt, HighInt; member
2129 p = &limits->LowInt; in _mesa_GetShaderPrecisionFormat()