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Searched refs:MASK_BOTTOM_RIGHT (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_quad.h55 #define MASK_BOTTOM_RIGHT (1 << QUAD_BOTTOM_RIGHT) macro
Dsp_quad_stipple.c48 quad->inout.mask &= ~MASK_BOTTOM_RIGHT; in stipple_quad()
Dsp_setup.c146 quad->inout.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT); in quad_clip()
148 quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); in quad_clip()
1387 setup->quad[0].inout.mask |= MASK_BOTTOM_RIGHT; in sp_setup_point()
1418 rowMask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); in sp_setup_point()
1430 mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT); in sp_setup_point()