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Searched refs:MAX_FRAGMENT_UNIFORM_BLOCKS (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DConfig.hpp88 MAX_FRAGMENT_UNIFORM_BLOCKS = 12, enumerator
90 …MAX_UNIFORM_BUFFER_BINDINGS = MAX_FRAGMENT_UNIFORM_BLOCKS + MAX_VERTEX_UNIFORM_BLOCKS, // Limite…
/external/swiftshader/src/Main/
DConfig.hpp88 MAX_FRAGMENT_UNIFORM_BLOCKS = 12, enumerator
90 …MAX_UNIFORM_BUFFER_BINDINGS = MAX_FRAGMENT_UNIFORM_BLOCKS + MAX_VERTEX_UNIFORM_BLOCKS, // Limite…
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h95 MAX_FRAGMENT_UNIFORM_BLOCKS = sw::MAX_FRAGMENT_UNIFORM_BLOCKS, enumerator
100 …MAX_FRAGMENT_UNIFORM_BLOCKS_COMPONENTS = sw::MAX_FRAGMENT_UNIFORM_BLOCKS * MAX_UNIFORM_BLOCK_SIZE …
DContext.cpp2213 *params = MAX_VERTEX_UNIFORM_BLOCKS + MAX_FRAGMENT_UNIFORM_BLOCKS; in getIntegerv()
2231 *params = MAX_FRAGMENT_UNIFORM_BLOCKS; in getIntegerv()