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Searched refs:MAX_PIXEL_SHADER_CONST (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/D3D9/
DCapabilities.hpp474 MAX_PIXEL_SHADER_CONST = 224, enumerator
482 static_assert(MAX_PIXEL_SHADER_CONST == 224, "");
489 static_assert(sw::FRAGMENT_UNIFORM_VECTORS >= MAX_PIXEL_SHADER_CONST, "");
DDirect3DStateBlock9.hpp178 float pixelShaderConstantF[MAX_PIXEL_SHADER_CONST][4];
DDirect3DStateBlock9.cpp254 for(int i = 0; i < MAX_PIXEL_SHADER_CONST; i++) in Apply()
531 for(int i = 0; i < MAX_PIXEL_SHADER_CONST; i++) in Capture()
878 for(int i = 0; i < MAX_PIXEL_SHADER_CONST; i++) in clear()
DDirect3DDevice9.hpp271 float pixelShaderConstantF[MAX_PIXEL_SHADER_CONST][4];
DDirect3DDevice9.cpp151 for(int i = 0; i < MAX_PIXEL_SHADER_CONST; i++) in Direct3DDevice9()
2976 for(unsigned int i = 0; i < count && startRegister + i < MAX_PIXEL_SHADER_CONST; i++) in SetPixelShaderConstantF()