Searched refs:MAX_UNIFORM_BUFFER_BINDINGS (Results 1 – 19 of 19) sorted by relevance
126 byte* u[MAX_UNIFORM_BUFFER_BINDINGS];139 byte* u[MAX_UNIFORM_BUFFER_BINDINGS];460 Resource* pUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];461 Resource* vUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
90 …MAX_UNIFORM_BUFFER_BINDINGS = MAX_FRAGMENT_UNIFORM_BLOCKS + MAX_VERTEX_UNIFORM_BLOCKS, // Limite… enumerator
192 UniformBufferInfo uniformBufferInfo[MAX_UNIFORM_BUFFER_BINDINGS];
280 UniformBufferInfo uniformBufferInfo[MAX_UNIFORM_BUFFER_BINDINGS];
148 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i) in lockUniformBuffers()
121 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i) in lockUniformBuffers()
383 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++) in draw()956 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++) in finishRendering()
135 byte* u[MAX_UNIFORM_BUFFER_BINDINGS];149 byte* u[MAX_UNIFORM_BUFFER_BINDINGS];493 Resource* pUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];494 Resource* vUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
309 UniformBufferInfo uniformBufferInfo[MAX_UNIFORM_BUFFER_BINDINGS];
332 UniformBufferInfo uniformBufferInfo[MAX_UNIFORM_BUFFER_BINDINGS];
433 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++) in draw()503 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++) in draw()1083 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++) in finishRendering()
187 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i) in lockUniformBuffers()
155 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i) in lockUniformBuffers()
105 MAX_UNIFORM_BUFFER_BINDINGS = sw::MAX_UNIFORM_BUFFER_BINDINGS, enumerator412 BufferBinding uniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
489 for(unsigned int blockId = 0; blockId < MAX_UNIFORM_BUFFER_BINDINGS; blockId++) in resetUniformBlockBindings()1164 GLint vertexUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; in applyUniformBuffers()1165 GLint fragmentUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; in applyUniformBuffers()1167 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers()1172 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers()1202 …for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferB… in applyUniformBuffers()
290 GLuint uniformBlockBindings[MAX_UNIFORM_BUFFER_BINDINGS];
1695 if(index >= MAX_UNIFORM_BUFFER_BINDINGS) in BindBufferRange()1732 if(index >= MAX_UNIFORM_BUFFER_BINDINGS) in BindBufferBase()2671 if(uniformBlockBinding >= MAX_UNIFORM_BUFFER_BINDINGS) in UniformBlockBinding()
242 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++) { in ~Context()2264 *params = MAX_UNIFORM_BUFFER_BINDINGS; in getIntegerv()2441 if(index >= MAX_UNIFORM_BUFFER_BINDINGS) in getUniformBufferiv()