Searched refs:MAX_UNIFORM_VECTORS (Results 1 – 2 of 2) sorted by relevance
2123 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1bv()2140 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2bv()2157 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3bv()2174 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform4bv()2191 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1fv()2208 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2fv()2225 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3fv()2247 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2fv()2262 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2x3fv()2277 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2x4fv()[all …]
78 MAX_UNIFORM_VECTORS = 256, // Device limit enumerator