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Searched refs:MAX_VERTEX_INPUT_BINDINGS (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Vulkan/
DVkConfig.h58 MAX_VERTEX_INPUT_BINDINGS = 16, enumerator
DVkCommandBuffer.hpp134 VertexInputBinding vertexInputBindings[MAX_VERTEX_INPUT_BINDINGS] = {};
DVkPhysicalDevice.cpp170 vk::MAX_VERTEX_INPUT_BINDINGS, // maxVertexInputBindings in getLimits()
DVkCommandBuffer.cpp155 for(uint32_t i = 0; i < MAX_VERTEX_INPUT_BINDINGS; i++) in play()