Searched refs:Matrix4x4_Rotate (Results 1 – 3 of 3) sorted by relevance
/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | matrixop.h | 32 extern void Matrix4x4_Rotate(Matrix4x4 mat, float angle,
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D | matrixop.c | 81 void Matrix4x4_Rotate(Matrix4x4 mat, float angle, in Matrix4x4_Rotate() function
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D | demo.c | 810 Matrix4x4_Rotate(sModelView, randomUInt() % 360, 0, 0, 1.f); in drawModels() 840 Matrix4x4_Rotate(sModelView, 90.f, 0, 0, 1.f); in drawModels()
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