Searched refs:MaxActiveLights (Results 1 – 6 of 6) sorted by relevance
80 DWORD MaxActiveLights; member
342 DWORD MaxActiveLights; member
726 C2S("\nMaxActiveLights: %u", caps->MaxActiveLights); in nine_dump_D3DCAPS9()
806 pCaps->MaxActiveLights = NINE_MAX_LIGHTS_ACTIVE; /* like GL_LIGHTi */ in NineAdapter9_GetDeviceCaps()
1020 …caps.MaxActiveLights = 8; // Maximum number of lights that can be active simultaneously. For … in GetDeviceCaps()
1512 …caps.MaxActiveLights = 8; // Maximum number of lights that can be active simultaneously. For … in GetDeviceCaps()