Searched refs:MaxArrayTextureLayers (Results 1 – 7 of 7) sorted by relevance
100 c->MaxArrayTextureLayers in st_init_limits()1195 consts->MaxFramebufferLayers >= consts->MaxArrayTextureLayers))) in st_init_extensions()
405 ctx->Const.MaxArrayTextureLayers = devinfo->gen >= 7 ? 2048 : 512; in brw_initialize_context_constants()681 ctx->Const.MaxFramebufferLayers = ctx->Const.MaxArrayTextureLayers; in brw_initialize_context_constants()
563 consts->MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS; in _mesa_init_constants()
1082 if (height < 0 || height > ctx->Const.MaxArrayTextureLayers) in _mesa_legal_texture_dimensions()1100 if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers) in _mesa_legal_texture_dimensions()1117 if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6) in _mesa_legal_texture_dimensions()
3601 GLuint MaxArrayTextureLayers; /**< Max layers in array textures */ member
3208 if (layer >= ctx->Const.MaxArrayTextureLayers) { in check_layer()
278 …{ GL_MAX_ARRAY_TEXTURE_LAYERS_EXT, CONTEXT_INT(Const.MaxArrayTextureLayers), extra_EXT_texture_arr…