Searched refs:MaxAttribs (Results 1 – 14 of 14) sorted by relevance
177 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 8; in initialize_context()205 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; in initialize_context()236 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; in initialize_context()272 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; in initialize_context()316 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; in initialize_context()
217 ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs = 16; in initialize_context_to_defaults()
105 this->Const.MaxVertexAttribs = ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs; in _mesa_glsl_parse_state()
2607 constants->Program[target_index].MaxAttribs : in assign_attribute_or_color_locations()
950 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in _mesa_VertexAttribPointer()1004 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in _mesa_VertexAttribIPointer()1043 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in _mesa_VertexAttribLPointer()1084 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in enable_vertex_array_attrib()1163 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in _mesa_DisableVertexAttribArray()1197 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in _mesa_DisableVertexArrayAttrib()1228 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in get_vertex_array_attrib()1297 else if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in get_current_attrib()1466 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in _mesa_GetVertexAttribPointerv()2005 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in _mesa_VertexAttribDivisor()[all …]
467 prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS; in init_program_limits()475 prog->MaxAttribs = MAX_FRAGMENT_PROGRAM_INPUTS; in init_program_limits()485 prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS; in init_program_limits()493 prog->MaxAttribs = 0; /* not meaningful for compute shaders */ in init_program_limits()
80 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { in bind_attrib_location()82 index, ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs); in bind_attrib_location()
2409 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) in find_value_indexed()2417 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) in find_value_indexed()2425 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) in find_value_indexed()2433 if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) in find_value_indexed()
734 *params = limits->MaxAttribs; in _mesa_GetProgramivARB()
3530 GLuint MaxAttribs; member
217 pc->MaxAttribs = in st_init_limits()350 c->Program[MESA_SHADER_VERTEX].MaxAttribs = in st_init_limits()351 MIN2(c->Program[MESA_SHADER_VERTEX].MaxAttribs, 16); in st_init_limits()
712 prog->MaxNativeAttribs = prog->MaxAttribs; in init_program_native_limits()
1038 if ((unsigned) $1 >= state->limits->MaxAttribs) {
224 …{ GL_MAX_VERTEX_ATTRIBS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxAttribs), extra_ARB_…