Searched refs:MaxInputComponents (Results 1 – 11 of 11) sorted by relevance
159 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context()181 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()188 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()209 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()216 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()240 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()246 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()276 ctx->Const.Program[MESA_SHADER_VERTEX].MaxInputComponents = 0; /* not used */ in initialize_context()282 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = in initialize_context()289 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = in initialize_context()[all …]
226 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 32; in initialize_context_to_defaults()242 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context_to_defaults()
120 …is->Const.MaxGeometryInputComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents; in _mesa_glsl_parse_state()122 …is->Const.MaxFragmentInputComponents = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents; in _mesa_glsl_parse_state()183 …Const.MaxTessControlInputComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents; in _mesa_glsl_parse_state()186 …st.MaxTessEvaluationInputComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents; in _mesa_glsl_parse_state()
576 ctx->Const.Program[sh->Stage].MaxInputComponents / 4; in validate_explicit_variable_location()2725 ctx->Const.Program[consumer->Stage].MaxInputComponents; in check_against_input_limit()
652 state->ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents / 4); in generate_constants()
470 prog->MaxInputComponents = 0; /* value not used */ in init_program_limits()478 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()488 prog->MaxInputComponents = 16 * 4; /* old limit not to break tnl and swrast */ in init_program_limits()496 prog->MaxInputComponents = 0; /* not meaningful for compute shaders */ in init_program_limits()
3568 GLuint MaxInputComponents; member
642 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = in brw_initialize_context_constants()645 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 128; in brw_initialize_context_constants()646 ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents = 128; in brw_initialize_context_constants()648 ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents = 128; in brw_initialize_context_constants()
209 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = ctx->Const.MaxVarying * 4; in i915CreateContext()
251 …_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents), extra_gl32…352 …_INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents), extra_vers…371 …INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents), extra_ARB_…372 …INPUT_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents), extra_ARB_…
229 pc->MaxInputComponents = in st_init_limits()