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Searched refs:MaxSimultaneousTextures (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8caps.h77 DWORD MaxSimultaneousTextures; member
/external/mesa3d/src/gallium/state_trackers/nine/
Dadapter9.c792 pCaps->MaxSimultaneousTextures = screen->get_shader_param(screen, in NineAdapter9_GetDeviceCaps()
794 if (pCaps->MaxSimultaneousTextures > NINE_MAX_SAMPLERS_PS) in NineAdapter9_GetDeviceCaps()
795 pCaps->MaxSimultaneousTextures = NINE_MAX_SAMPLERS_PS; in NineAdapter9_GetDeviceCaps()
Ddevice9.c2418 user_assert(Stage < This->caps.MaxSimultaneousTextures || in NineDevice9_GetTexture()
2445 user_assert(Stage < This->caps.MaxSimultaneousTextures || in NineDevice9_SetTexture()
2522 user_assert(Sampler < This->caps.MaxSimultaneousTextures || in NineDevice9_GetSamplerState()
2545 user_assert(Sampler < This->caps.MaxSimultaneousTextures || in NineDevice9_SetSamplerState()
/external/mesa3d/include/D3D9/
Dd3d9caps.h340 DWORD MaxSimultaneousTextures; member
/external/swiftshader/src/D3D8/
DDirect3D8.cpp1010 caps.MaxSimultaneousTextures = 8; in GetDeviceCaps()
/external/swiftshader/src/D3D9/
DDirect3D9.cpp1501 caps.MaxSimultaneousTextures = 8; in GetDeviceCaps()