/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_context.c | 260 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, in r200CreateContext() 262 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext() 263 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; in r200CreateContext() 265 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext() 342 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6); in r200CreateContext()
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D | r200_tex.c | 421 for ( i = 0 ; i < rmesa->radeon.glCtx.Const.MaxTextureUnits ; i++ ) { in r200DeleteTexture()
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D | r200_cmdbuf.c | 59 mtu = rmesa->radeon.glCtx.Const.MaxTextureUnits; in r200SetUpAtomList()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_context.c | 223 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache, in r100CreateContext() 225 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext() 226 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits; in r100CreateContext() 227 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
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D | radeon_tcl.c | 307 for (i = 0; i < ctx->Const.MaxTextureUnits; ++i) in radeonEnsureEmitSize() 389 for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) { in radeon_run_tcl_render()
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D | radeon_maos_arrays.c | 251 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in radeonEmitArrays()
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D | radeon_tex.c | 364 for ( i = 0 ; i < rmesa->radeon.glCtx.Const.MaxTextureUnits ; i++ ) { in radeonDeleteTexture()
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D | radeon_maos_verts.c | 346 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in radeonEmitArrays()
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D | radeon_ioctl.c | 65 int i, mtu = rmesa->radeon.glCtx.Const.MaxTextureUnits; in radeonSetUpAtomList()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_context.c | 100 intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS; in i830CreateContext() 111 ctx->Const.MaxTextureUnits = I830_TEX_UNITS; in i830CreateContext()
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D | i915_context.c | 203 ctx->Const.MaxTextureUnits = I915_TEX_UNITS; in i915CreateContext() 221 ctx->Const.MaxTextureUnits = I915_TEX_UNITS; in i915CreateContext()
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/external/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 175 ctx->Const.MaxTextureUnits = 8; in initialize_context() 203 ctx->Const.MaxTextureUnits = 2; in initialize_context() 231 ctx->Const.MaxTextureUnits = 2; in initialize_context() 267 ctx->Const.MaxTextureUnits = 2; in initialize_context() 311 ctx->Const.MaxTextureUnits = 0; in initialize_context()
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D | standalone_scaffolding.cpp | 215 ctx->Const.MaxTextureUnits = 2; in initialize_context_to_defaults()
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D | glsl_parser_extras.h | 465 unsigned MaxTextureUnits; member
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/external/deqp-deps/glslang/Test/ |
D | 100.conf | 3 MaxTextureUnits 32
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/external/deqp-deps/glslang/Test/baseResults/ |
D | test.conf | 3 MaxTextureUnits 32
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_span.c | 70 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) in span_map_unmap()
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D | nv04_context.c | 164 ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawtex.c | 133 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in st_DrawTex() 204 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in st_DrawTex()
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/external/mesa3d/src/mesa/program/ |
D | program_parser.h | 178 unsigned MaxTextureUnits; member
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D | program_parse.y | 2013 if ((unsigned) $1 >= state->MaxTextureUnits) { 2548 state->MaxTextureUnits = ctx->Const.MaxTextureUnits;
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/external/mesa3d/src/mesa/main/ |
D | atifragshader.c | 448 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) { in _mesa_PassTexCoordATI() 454 ((coord - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) { in _mesa_PassTexCoordATI() 521 ((dst - GL_REG_0_ATI) >= ctx->Const.MaxTextureUnits)) { in _mesa_SampleMapATI() 527 ((interp - GL_TEXTURE0_ARB) >= ctx->Const.MaxTextureUnits))) { in _mesa_SampleMapATI()
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D | context.c | 566 consts->MaxTextureUnits = MIN2(consts->MaxTextureCoordUnits, in _mesa_init_constants() 768 assert(ctx->Const.MaxTextureUnits > 0); in check_context_limits() 769 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 770 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); in check_context_limits() 771 …assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImage… in check_context_limits()
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D | attrib.c | 376 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in _mesa_PushAttrib() 519 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_PushAttrib() 527 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_PushAttrib() 717 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { in pop_enable_group() 760 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in pop_texture_group() 1263 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_PopAttrib() 1802 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) { in _mesa_free_attrib_data()
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/external/mesa3d/src/mesa/swrast/ |
D | s_texcombine.c | 191 assert(srcUnit < ctx->Const.MaxTextureUnits); in texture_combine() 281 assert(srcUnit < ctx->Const.MaxTextureUnits); in texture_combine() 650 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in _swrast_texture_span() 714 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { in _swrast_texture_span()
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