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Searched refs:MaxUniformComponents (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp157 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; in initialize_context()
179 ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents = 128 * 4; in initialize_context()
186 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents = 16 * 4; in initialize_context()
207 ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents = 512; in initialize_context()
214 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents = 64; in initialize_context()
238 ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents = 1024; in initialize_context()
244 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents = 1024; in initialize_context()
274 ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents = 1024; in initialize_context()
280 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents = 1024; in initialize_context()
287 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents = 1024; in initialize_context()
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Dstandalone_scaffolding.cpp219 ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents = 512; in initialize_context_to_defaults()
225 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents = 64; in initialize_context_to_defaults()
241 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; in initialize_context_to_defaults()
Dglsl_parser_extras.cpp106 …is->Const.MaxVertexUniformComponents = ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents; in _mesa_glsl_parse_state()
110 …Const.MaxFragmentUniformComponents = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents; in _mesa_glsl_parse_state()
126 …Const.MaxGeometryUniformComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents; in _mesa_glsl_parse_state()
164 …->Const.MaxComputeUniformComponents = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents; in _mesa_glsl_parse_state()
191 …t.MaxTessControlUniformComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxUniformComponents; in _mesa_glsl_parse_state()
192 …axTessEvaluationUniformComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxUniformComponents; in _mesa_glsl_parse_state()
Dlinker.cpp3164 ctx->Const.Program[i].MaxUniformComponents) { in check_resources()
/external/mesa3d/src/mesa/program/
Dprogram.c64 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4 in _mesa_init_program()
66 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4 in _mesa_init_program()
74 assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents <= 4 * MAX_UNIFORMS); in _mesa_init_program()
75 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents <= 4 * MAX_UNIFORMS); in _mesa_init_program()
/external/mesa3d/src/mesa/main/
Dcontext.c469 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
477 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
487 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
495 prog->MaxUniformComponents = 4 * MAX_UNIFORMS; in init_program_limits()
535 prog->MaxCombinedUniformComponents = (prog->MaxUniformComponents + in init_program_limits()
Dget.c1011 v->value_int = ctx->Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents / 4; in find_custom_value()
1015 v->value_int = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents / 4; in find_custom_value()
Dmtypes.h3547 GLuint MaxUniformComponents; /**< Usually == MaxParameters * 4 */ member
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h254 …M_COMPONENTS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComponents), extra_ARB…
270 …ORM_COMPONENTS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxUniformComponents), extra_ARB…
324 …NIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents), extra_ARB…
357 …IFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents), extra_ver…
363 …FORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxUniformComponents), extra_ARB…
364 …FORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxUniformComponents), extra_ARB…
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c234 pc->MaxUniformComponents = in st_init_limits()
244 pc->MaxCombinedUniformComponents = (pc->MaxUniformComponents + in st_init_limits()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_context.c433 prog->MaxUniformComponents + in brw_initialize_context_constants()