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Searched refs:MaxUserAssignableUniformLocations (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp1274 if (total_entries > ctx->Const.MaxUserAssignableUniformLocations) { in link_setup_uniform_remap_tables()
1277 ctx->Const.MaxUserAssignableUniformLocations); in link_setup_uniform_remap_tables()
Dstandalone.cpp337 ctx->Const.MaxUserAssignableUniformLocations = in initialize_context()
Dast_to_hir.cpp3172 if (max_loc >= ctx->Const.MaxUserAssignableUniformLocations) { in apply_explicit_location()
3175 ctx->Const.MaxUserAssignableUniformLocations); in apply_explicit_location()
/external/mesa3d/src/mesa/main/
Dcontext.c611 consts->MaxUserAssignableUniformLocations = in _mesa_init_constants()
Dmtypes.h3698 GLuint MaxUserAssignableUniformLocations; member
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h332 …{ GL_MAX_UNIFORM_LOCATIONS, CONTEXT_INT(Const.MaxUserAssignableUniformLocations), extra_ARB_explic…