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Searched refs:MaxVertexBlendMatrices (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8caps.h82 DWORD MaxVertexBlendMatrices; member
/external/mesa3d/include/D3D9/
Dd3d9caps.h344 DWORD MaxVertexBlendMatrices; member
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_dump.c728 C2S("\nMaxVertexBlendMatrices: %u", caps->MaxVertexBlendMatrices); in nine_dump_D3DCAPS9()
Dadapter9.c808 pCaps->MaxVertexBlendMatrices = 4; /* 1 vec4 BLENDWEIGHT/INDICES input */ in NineAdapter9_GetDeviceCaps()
/external/swiftshader/src/D3D8/
DDirect3D8.cpp1022 …caps.MaxVertexBlendMatrices = 4; // Maximum number of matrices that this device can apply when … in GetDeviceCaps()
/external/swiftshader/src/D3D9/
DDirect3D9.cpp1514 …caps.MaxVertexBlendMatrices = 4; // Maximum number of matrices that this device can apply when … in GetDeviceCaps()