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Searched refs:MaxVertexOutputVectors (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/Test/
D100.conf16 MaxVertexOutputVectors 16
/external/swiftshader/src/OpenGL/compiler/
DCompiler.h50 int MaxVertexOutputVectors; member
DCompiler.cpp60 MaxVertexOutputVectors = 16; in ShBuiltInResources()
DInitialize.cpp471 …able.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", resources.MaxVertexOutputVectors); in InsertBuiltInFunctions()
/external/deqp-deps/glslang/Test/baseResults/
Dtest.conf16 MaxVertexOutputVectors 16
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp114 resources.MaxVertexOutputVectors = 16; // ??? in LLVMFuzzerTestOneInput()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp176 resources.MaxVertexOutputVectors = MAX_VERTEX_OUTPUT_VECTORS; in createCompiler()