Searched refs:MaxVertexShader30InstructionSlots (Results 1 – 4 of 4) sorted by relevance
950 pCaps->MaxVertexShader30InstructionSlots = in NineAdapter9_GetDeviceCaps()956 if (pCaps->MaxVertexShader30InstructionSlots > D3DMAX30SHADERINSTRUCTIONS) in NineAdapter9_GetDeviceCaps()957 pCaps->MaxVertexShader30InstructionSlots = D3DMAX30SHADERINSTRUCTIONS; in NineAdapter9_GetDeviceCaps()960 assert(pCaps->MaxVertexShader30InstructionSlots >= D3DMIN30SHADERINSTRUCTIONS); in NineAdapter9_GetDeviceCaps()964 …pCaps->MaxVShaderInstructionsExecuted = MAX2(65535, pCaps->MaxVertexShader30InstructionSlots * 32); in NineAdapter9_GetDeviceCaps()
805 C2S("\nMaxVertexShader30InstructionSlots: %u >= 512", caps->MaxVertexShader30InstructionSlots); in nine_dump_D3DCAPS9()
369 DWORD MaxVertexShader30InstructionSlots; member
1588 …caps.MaxVertexShader30InstructionSlots = maximumVertexShader30InstructionSlots; // Maximum number … in GetDeviceCaps()