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Searched refs:MemoryAccessAlignedMask (Results 1 – 22 of 22) sorted by relevance

/external/deqp-deps/glslang/SPIRV/
DSpvPostProcess.cpp260 assert(memoryAccess & MemoryAccessAlignedMask); in postProcess()
Ddisassemble.cpp545 if (stream[word-1] & MemoryAccessAlignedMask) { in disassembleInstruction()
Dspirv.hpp641 MemoryAccessAlignedMask = 0x00000002, enumerator
DSpvBuilder.cpp1340 if (memoryAccess & spv::MemoryAccessAlignedMask) { in createStore()
1361 if (memoryAccess & spv::MemoryAccessAlignedMask) { in createLoad()
2572 memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask); in accessChainStore()
2626 memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask); in accessChainLoad()
/external/spirv-llvm/lib/SPIRV/libSPIRV/
Dspirv.hpp488 MemoryAccessAlignedMask = 0x00000002, enumerator
DSPIRVIsValidEnum.h972 ValidMask |= MemoryAccessAlignedMask; in isValidMemoryAccessMask()
DSPIRVInstruction.h425 if (MemoryAccess[0] & MemoryAccessAlignedMask) { in MemoryAccessUpdate()
/external/shaderc/spirv-headers/include/spirv/1.1/
Dspirv.hpp546 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/1.1/
Dspirv.hpp546 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/shaderc/spirv-headers/include/spirv/1.0/
Dspirv.hpp537 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/shaderc/spirv-headers/include/spirv/1.2/
Dspirv.hpp551 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/1.0/
Dspirv.hpp537 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/1.2/
Dspirv.hpp551 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.1/
Dspirv.hpp546 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.0/
Dspirv.hpp537 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/1.2/
Dspirv.hpp551 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/shaderc/spirv-headers/include/spirv/unified1/
Dspirv.hpp622 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/
Dspirv.hpp635 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
Dspirv.hpp641 MemoryAccessAlignedMask = 0x00000002, enumerator
/external/spirv-llvm/lib/SPIRV/
DSPIRVWriter.cpp932 MemoryAccess[0] |= MemoryAccessAlignedMask; in transValueWithoutDecoration()
950 MemoryAccess[0] |= MemoryAccessAlignedMask; in transValueWithoutDecoration()
1212 MemoryAccess.push_back(MemoryAccessAlignedMask); in transCallInst()
/external/swiftshader/third_party/SPIRV-Tools/test/
Doperand_capabilities_test.cpp604 CASE0(OPTIONAL_MEMORY_ACCESS, MemoryAccessAlignedMask),
/external/deqp-deps/SPIRV-Tools/test/
Doperand_capabilities_test.cpp604 CASE0(OPTIONAL_MEMORY_ACCESS, MemoryAccessAlignedMask),