Searched refs:MinY (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTTrans.cpp | 44 VERTTYPE MinX, MaxX, MinY, MaxY, MinZ, MaxZ; in PVRTBoundingBoxCompute() local 48 MinY=pV->y; MaxY=pV->y; in PVRTBoundingBoxCompute() 59 if (pV[i].y < MinY) MinY = pV[i].y; in PVRTBoundingBoxCompute() 70 pBoundingBox->Point[0].y=MinY; in PVRTBoundingBoxCompute() 75 pBoundingBox->Point[1].y=MinY; in PVRTBoundingBoxCompute() 90 pBoundingBox->Point[4].y=MinY; in PVRTBoundingBoxCompute() 95 pBoundingBox->Point[5].y=MinY; in PVRTBoundingBoxCompute() 132 VERTTYPE MinX, MaxX, MinY, MaxY, MinZ, MaxZ; in PVRTBoundingBoxComputeInterleaved() local 139 MinY=pVertex->y; MaxY=pVertex->y; in PVRTBoundingBoxComputeInterleaved() 152 if (pVertex->y < MinY) MinY = pVertex->y; in PVRTBoundingBoxComputeInterleaved() [all …]
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