Searched refs:MovingInputs (Results 1 – 2 of 2) sorted by relevance
10164 ArrayRef<int> MovingInputs = TargetLo ? HiInputs : LoInputs; in lowerV16I8VectorShuffle() local10173 for (int i = 0, ie = MovingInputs.size(); i < ie; ++i) { in lowerV16I8VectorShuffle()10176 if (PreDupI16Shuffle[j] != MovingInputs[i] / 2) { in lowerV16I8VectorShuffle()10187 PreDupI16Shuffle[j] = MovingInputs[i] / 2; in lowerV16I8VectorShuffle()10191 LaneMap[MovingInputs[i]] = 2 * j + MovingInputs[i] % 2; in lowerV16I8VectorShuffle()
12667 ArrayRef<int> MovingInputs = TargetLo ? HiInputs : LoInputs; in lowerV16I8VectorShuffle() local12676 for (int i = 0, ie = MovingInputs.size(); i < ie; ++i) { in lowerV16I8VectorShuffle()12679 if (PreDupI16Shuffle[j] != MovingInputs[i] / 2) { in lowerV16I8VectorShuffle()12690 PreDupI16Shuffle[j] = MovingInputs[i] / 2; in lowerV16I8VectorShuffle()12694 LaneMap[MovingInputs[i]] = 2 * j + MovingInputs[i] % 2; in lowerV16I8VectorShuffle()