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Searched refs:NINE_MAX_CONST_F_PS3 (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.h104 #define NINE_MAX_CONST_F_PS3 224 macro
Ddevice9.c371 max_const_ps = NINE_MAX_CONST_F_PS3 + (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4); in NineDevice9_ctor()
3629 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3630 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3672 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3673 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
Dnine_shader.c3550 tx->num_constf_allowed = NINE_MAX_CONST_F_PS3; in nine_translate_shader()