Searched refs:NINE_MAX_SAMPLERS (Results 1 – 7 of 7) sorted by relevance
133 #define NINE_MAX_SAMPLERS 21 /* PS + DMAP + VS */ macro170 uint16_t sampler[NINE_MAX_SAMPLERS];213 struct NineBaseTexture9 *texture[NINE_MAX_SAMPLERS]; /* PS, DMAP, VS */215 DWORD samp_advertised[NINE_MAX_SAMPLERS][D3DSAMP_COUNT];223 uint16_t sampler[NINE_MAX_SAMPLERS];290 } texture[NINE_MAX_SAMPLERS];292 DWORD samp[NINE_MAX_SAMPLERS][NINED3DSAMP_COUNT];
231 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_state_copy_common()457 for (i = 0; i < NINE_MAX_SAMPLERS; i++) in nine_state_copy_common_all()
211 (idx < NINE_MAX_SAMPLERS)); in nine_convert_sampler_state()
887 struct pipe_sampler_view *view[NINE_MAX_SAMPLERS]; in update_textures_and_samplers()1935 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) {2168 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_context_apply_stateblock()2957 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) { in nine_state_set_defaults()2999 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in nine_state_set_defaults()3023 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) { in nine_state_clear()3069 for (i = 0; i < NINE_MAX_SAMPLERS; ++i) { in nine_context_clear()
373 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineBaseTexture9_UploadSelf()
2301 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineDevice9_CreateStateBlock()2328 for (s = 0; s < NINE_MAX_SAMPLERS; ++s) in NineDevice9_CreateStateBlock()2351 dst->changed.texture = (1 << NINE_MAX_SAMPLERS) - 1; in NineDevice9_CreateStateBlock()
503 unsigned sampler_targets[NINE_MAX_SAMPLERS]; /* TGSI_TEXTURE_x */