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Searched refs:NINE_STATE_FB (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c676 context->changed.group &= ~NINE_STATE_FB; in update_framebuffer()
1099 (NINE_STATE_FB | \
1142 if (group & NINE_STATE_FB) in nine_update_state()
1636 context->changed.group |= NINE_STATE_FB; in CSMT_ITEM_NO_WAIT()
1747 context->changed.group |= NINE_STATE_FB; in CSMT_ITEM_NO_WAIT()
1758 context->changed.group |= NINE_STATE_FB; in CSMT_ITEM_NO_WAIT()
2308 if (context->changed.group & NINE_STATE_FB) in nine_update_state_framebuffer_clear()
3609 [D3DRS_SRGBWRITEENABLE] = NINE_STATE_FB,
Dnine_state.h58 #define NINE_STATE_FB (1 << 0) macro
Dswapchain9.c908 This->base.device->context.changed.group |= NINE_STATE_FB; in NineSwapChain9_Present()
Ddevice9.c2320 NINE_STATE_FB | NINE_STATE_DSA | NINE_STATE_MULTISAMPLE | in NineDevice9_CreateStateBlock()
3595 state->changed.group |= NINE_STATE_PS | NINE_STATE_FB; in NineDevice9_SetPixelShader()