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Searched refs:NINE_STATE_FF_LIGHTING (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c1807 context->changed.group |= NINE_STATE_FF_LIGHTING; in CSMT_ITEM_NO_WAIT()
1823 context->changed.group |= NINE_STATE_FF_LIGHTING; in nine_context_light_enable_stateblock()
2086 if (src->changed.group & NINE_STATE_FF_LIGHTING) {
2279 if (src->changed.group & NINE_STATE_FF_LIGHTING) { in nine_context_apply_stateblock()
3535 [D3DRS_SPECULARENABLE] = NINE_STATE_FF_LIGHTING,
3560 [D3DRS_LIGHTING] = NINE_STATE_FF_LIGHTING,
3561 [D3DRS_AMBIENT] = NINE_STATE_FF_LIGHTING | NINE_STATE_FF_MATERIAL,
3563 [D3DRS_COLORVERTEX] = NINE_STATE_FF_LIGHTING,
3564 [D3DRS_LOCALVIEWER] = NINE_STATE_FF_LIGHTING,
3566 [D3DRS_DIFFUSEMATERIALSOURCE] = NINE_STATE_FF_LIGHTING,
[all …]
Dnine_state.h81 #define NINE_STATE_FF_LIGHTING (1 << 20) macro
Dstateblock9.c310 if (mask->changed.group & NINE_STATE_FF_LIGHTING) { in nine_state_copy_common()
Ddevice9.c2101 state->changed.group |= NINE_STATE_FF_LIGHTING; in NineDevice9_SetLight()
2289 NINE_STATE_FF_LIGHTING | in NineDevice9_CreateStateBlock()
Dnine_ff.c1922 if (!(context->changed.group & NINE_STATE_FF_LIGHTING)) in nine_ff_load_lights()