Searched refs:NINE_STATE_PS1X_SHADER (Results 1 – 3 of 3) sorted by relevance
87 #define NINE_STATE_PS1X_SHADER (1 << 26) macro
1088 NINE_STATE_PS1X_SHADER)1864 context->changed.group |= NINE_STATE_PS1X_SHADER; in CSMT_ITEM_NO_WAIT()
2507 state->changed.group |= NINE_STATE_PS1X_SHADER; in NineDevice9_SetTextureStageState()