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Searched refs:NINE_STATE_VS_CONST (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_state.c423 context->changed.group &= ~NINE_STATE_VS_CONST; in prepare_vs_constants_userbuf_swvp()
479 context->changed.group &= ~NINE_STATE_VS_CONST; in prepare_vs_constants_userbuf()
1094 NINE_STATE_VS_CONST | \
1161 … if ((group & (NINE_STATE_VS_CONST | NINE_STATE_VS | NINE_STATE_SWVP)) && context->programmable_vs) in nine_update_state()
1216 (NINE_STATE_FF | NINE_STATE_VS_CONST | NINE_STATE_PS_CONST); in nine_update_state()
1569 context->changed.group |= NINE_STATE_VS_CONST; in CSMT_ITEM_NO_WAIT()
1595 context->changed.group |= NINE_STATE_VS_CONST; in CSMT_ITEM_NO_WAIT()
1614 context->changed.group |= NINE_STATE_VS_CONST; in CSMT_ITEM_NO_WAIT()
1990 if (src->changed.group & NINE_STATE_VS_CONST) {
2206 if (src->changed.group & NINE_STATE_VS_CONST) { in nine_context_apply_stateblock()
Dnine_state.h65 #define NINE_STATE_VS_CONST (1 << 7) macro
Dstateblock9.c161 if (mask->changed.group & NINE_STATE_VS_CONST) { in nine_state_copy_common()
Ddevice9.c2290 NINE_STATE_VS | NINE_STATE_VS_CONST | in NineDevice9_CreateStateBlock()
3231 state->changed.group |= NINE_STATE_VS_CONST; in NineDevice9_SetVertexShaderConstantF()
3310 state->changed.group |= NINE_STATE_VS_CONST; in NineDevice9_SetVertexShaderConstantI()
3385 state->changed.group |= NINE_STATE_VS_CONST; in NineDevice9_SetVertexShaderConstantB()