Searched refs:NO_SAMPLES (Results 1 – 1 of 1) sorted by relevance
2124 #define NO_SAMPLES 1000 macro2136 assert(samples != NO_SAMPLES); in _mesa_renderbuffer_storage()2216 if (samples == NO_SAMPLES) { in renderbuffer_storage()2257 if (samples == NO_SAMPLES) in renderbuffer_storage_named()2293 if (samples == NO_SAMPLES) in renderbuffer_storage_target()2382 NO_SAMPLES, "glRenderbufferStorage"); in _mesa_RenderbufferStorage()2426 NO_SAMPLES, "glNamedRenderbufferStorage"); in _mesa_NamedRenderbufferStorage()