Searched refs:NPC_SELECT_DIALOG_2_1 (Results 1 – 3 of 3) sorted by relevance
54 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1: in update()63 if (hitSpot >= HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1) { in update()65 index = hitSpot - HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1; in update()
415 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1: in executeCommand()447 if (hitSpot >= HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1) { in selectDialog()449 mDialogIndex = hitSpot - HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1; in selectDialog()
72 public static final int NPC_SELECT_DIALOG_2_1 = 38; field in HotSpotSystem.HotSpotType