Searched refs:NUMBERTYPE_INT32 (Results 1 – 4 of 4) sorted by relevance
82 case NUMBERTYPE_INT32: return VK_FORMAT_R32_SINT; in getVkFormat()96 case NUMBERTYPE_INT32: return VK_FORMAT_R32G32_SINT; in getVkFormat()110 case NUMBERTYPE_INT32: return VK_FORMAT_R32G32B32_SINT; in getVkFormat()124 case NUMBERTYPE_INT32: return VK_FORMAT_R32G32B32A32_SINT; in getVkFormat()146 case NUMBERTYPE_INT32: ct = tcu::TextureFormat::SIGNED_INT32; break; in getTextureFormat()174 case NUMBERTYPE_INT32: ret = "i32"; break; in str()3973 else if (outputType.elementType == NUMBERTYPE_INT32) in runAndVerifyDefaultPipeline()
63 NUMBERTYPE_INT32, enumerator
16875 if (type == NUMBERTYPE_INT32) in getNumberTypeName()16911 if (type == NUMBERTYPE_INT32) in getRandomConstantString()17044 case NUMBERTYPE_INT32: return "OpTypeInt 32 1"; in getAssemblyTypeDeclaration()17055 case NUMBERTYPE_INT32: return "%i32"; in getAssemblyTypeName()17164 for (int type = NUMBERTYPE_INT32; type != NUMBERTYPE_END32; ++type) in createOpCompositeInsertGroup()17182 case NUMBERTYPE_INT32: in createOpCompositeInsertGroup()17361 for (int type = NUMBERTYPE_INT32; type != NUMBERTYPE_END32; ++type) in createOpInBoundsAccessChainGroup()17385 case NUMBERTYPE_INT32: in createOpInBoundsAccessChainGroup()17542 for (int type = NUMBERTYPE_INT32; type != NUMBERTYPE_END32; ++type) in createShaderDefaultOutputGroup()17559 case NUMBERTYPE_INT32: in createShaderDefaultOutputGroup()
4438 …etInputOutput(std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_INT32), BufferSp(ne… in addGraphics16BitStorageInputOutputInt32To16Group()4582 …std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_INT32), BufferSp(new Int32Buffer(… in addGraphics16BitStorageInputOutputInt16To32Group()