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Searched refs:NUMBER_OF_ELEMENTS_IN_VEC4 (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp56 #define NUMBER_OF_ELEMENTS_IN_VEC4 (4) macro
58 #define TEXTURE_COORDINATES_ARRAY_SIZE (TEXTURE_WIDTH * TEXTURE_HEIGHT * NUMBER_OF_ELEMENTS_IN_VEC4
7131 int index_in_vec4_array = compare_result_index * NUMBER_OF_ELEMENTS_IN_VEC4; in execute()
9062 *buffer_data_size_ptr = NUMBER_OF_POINTS_TO_DRAW * NUMBER_OF_ELEMENTS_IN_VEC4 * sizeof(GLfloat); in calculateBufferDataSize()
9066 *buffer_data_size_ptr = NUMBER_OF_POINTS_TO_DRAW * NUMBER_OF_ELEMENTS_IN_VEC4 * sizeof(GLint); in calculateBufferDataSize()
9070 *buffer_data_size_ptr = NUMBER_OF_POINTS_TO_DRAW * NUMBER_OF_ELEMENTS_IN_VEC4 * sizeof(GLuint); in calculateBufferDataSize()